87: At the end of the month, update starts again
Dear Reader Lords, hello everyone. After three days of busyness, the New Year is finally over.
Starting from February 1st, updates will resume. Each day will make up for the missed content from the previous day until all missed updates are completed. (Missed updates: 20250128, 29, 30, 31.)
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Currently Disclosed Information 1:
Old Ones Rank System:
Zero Sequence:
God Above All Gods
First Sequence:
Creation God
Second Sequence:
Supreme God
Third Sequence:
God King
Fourth Sequence:
Main God
Fifth Sequence:
Highest Level God
Sixth Sequence:
Higher Level God
Seventh Sequence:
Middle Level God
Eighth Sequence:
Lower Level God
Ninth Sequence:
Lowest Level God
Tenth Sequence:
Demigod
Eleventh Sequence:
Highest Level Old One
Twelfth Sequence:
Higher Level Old One
Thirteenth Sequence:
Middle Level Old One
Fourteenth Sequence:
Lower Level Old One
Fifteenth Sequence:
Lowest Level Old One
Sixteenth Sequence:
Unique Existence
Seventeenth Sequence:
Higher Race
Eighteenth Sequence:
Lower Race
Note 1: Outer Gods =Barbarian God
Note 2: Elder Gods =Ancient Gods
Note 3: Lower Race < Higher Race < Unique Existence < Old Ones < Elder Gods (Ancient Gods) < Outer Gods (Barbarian God)
Note 4: Unique Existence refers to powerful beings that alone can suppress an entire race, usually possessing uniqueness. For example: The Dream Gods.
Note 5: Good Gods are Old Ones who do not “passively” harm civilization. Bad Gods are Old Ones who will “passively” harm civilization.
Note 6: Benevolent Gods are Old Ones who will not “actively” harm civilization. Evil Gods are Old Ones who will “actively” harm civilization.
Note 7: Righteous Gods are Old Ones whose mere existence does not lead to the destruction of civilization. Evil Gods are Old Ones whose mere existence will lead to the destruction of civilization.
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Currently Disclosed Information 2:
Human Template · Basic:
True Name
Name
Identity
Introduction
Level
Realm
Race
Bloodline
Talent
Divine Ability
Ability
Profession
Title
Resistance
Attribute
Human Template · Basic · Official Investigator · Zhou Ming:
True Name: Zhou Ming
Name: Zhou Ming
Identity: Investigator Association · Jiangcheng Branch · Outpost 114 Station Chief, Investigator Association · Jiangcheng Branch · Safehouse 144 Administrator
Introduction: Omitted
Level: Eighteenth Sequence · Lower Race
Realm: Lower Race
Race: Human Race · Yanhuang Descendant
Bloodline: Scorching Sun Bloodline
Talent: None
Divine Ability: None
Ability: Melee Combat 60, University Knowledge 60, Pistol Shooting Skill 70, Rifle Shooting Skill 77, Trap Making 50, Lock Picking 50, Baji Quan 80, Cthulhu Mythos Knowledge 30, Persuasion 30, Fast Talk 35, First Aid 30, Chinese 80, English 60, Occultism 50, Investigation 70, Psychology 60, Jumping 70, Ghoul Restraint 90
Profession: SWAT
Title: None
Resistance: Energy · Fire Element 10
Attribute: Physique 25, Soul 25, Energy 25
Note 1: Under normal circumstances, information that is “None”, “0”, “Does Not Exist”, etc., is not displayed.
Human Template · Points:
Definition of Points:
Points are numerical values used as a standard measure for quality, volume, quantity, etc.
Human Template · Ability:
Ability Setting:
Ability refers to the comprehensive qualities required to achieve a goal or complete a task.
The strength of an ability is represented by ability points. The higher the ability points, the stronger the ability, and vice versa.
The range of ability points for a normal human is: 0 points → 99 points. 1 point is the base value, 30 points is the average value, 50 points is the median value, 60 points is good value, 70 points is excellent value, 80 points is outstanding value, 90 points is rare value, 99 points is the limit value.
Human Template · Resistance:
Resistance Setting:
Resistance refers to the characteristic of resisting.
The strength of resistance is represented by resistance points. The higher the resistance points, the stronger the resistance, and vice versa.
The range of resistance points for a normal human is: 0 points → 99 points. 1 point is the base value, 30 points is the average value, 50 points is the median value, 60 points is good value, 70 points is excellent value, 80 points is outstanding value, 90 points is rare value, 99 points is the limit value.
Human Template · Attribute:
Attribute Setting:
Attribute refers to the characteristic of belonging.
The strength of an attribute is represented by attribute points. The higher the attribute points, the stronger the attribute, and vice versa.
The range of attribute points for a normal human is: 0 points → 99 points. 1 point is the base value, 30 points is the average value, 50 points is the median value, 60 points is good value, 70 points is excellent value, 80 points is outstanding value, 90 points is rare value, 99 points is the limit value.
Human Template · Attribute · Physique:
Physique Setting:
Physique refers to the comprehensive qualities of the body.
Physique includes, but is not limited to, the following dimensions: Stamina, Strength, Speed, Dexterity, Reaction, Physical Strength, Burst Power, Recovery Power, Regeneration Power.
Human Template · Attribute · Energy:
Energy Setting:
Energy refers to the comprehensive qualities of energy.
Energy includes, but is not limited to, the following dimensions: Energy Level, Energy Volume, Energy Density, Energy Attribute.
Human Template · Attribute · Soul:
Soul Setting:
Soul refers to the comprehensive qualities of the soul.
Soul includes, but is not limited to, the following dimensions: Will, Comprehension, Sanity, Sixth Sense, Memory, Thought Power, Understanding, Soul Strength, Soul Integrity.