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69: Vice City?

Although the summer peak traffic period has ended, the market remains hot.

Even if the number of players has slightly declined, the gaming industry is still able to maintain a strong growth momentum.

As it stands, although Xu Lian's company is not considered large, its reputation and word-of-mouth among peers are quite good.

However, Xu Lian is not satisfied with this.

He wants to further expand his company's scale and even dominate the entire gaming market.

To achieve this goal, he must take advantage of the good market conditions to launch a few hit games and earn money first.

Then, use these funds to expand the business and seek further development.

"Should I try making casual mobile games?"

During the last lucky draw, he obtained some memory data for mobile games.

Among them were many casual games that were very popular in his past life.

Compared to hardcore titles, this type of game has a much lower cost, and because they can kill time while exercising the brain, they are deeply loved by the public.

If chosen well, the profits from casual games can also be very considerable.

Of course, in Xu Lian's mind, there are also those overly "hardcore" mini-games...

Those games are indeed very stress-relieving, but the problem is that playing them for too long is not good for one's health, especially for male players...

"Forget it, I'd better ask the system what it thinks."

Xu Lian opened the interface and suddenly discovered that his account balance already had 12,900 Game Coins! More importantly, the system's lucky draw function had been updated!

A brand-new grand prize pool has now appeared, and each draw requires 2,000 Game Coins.

The games in the grand prize pool have a minimum rating of "Popular," and the top-tier ones can even reach the "Viral" level!

Xu Lian calculated that the 12,900 coins on hand were enough for him to draw six times, with 900 coins left over as a reserve.

"Should I give it a try?"

Looking at the dazzling array of high-rated games in the prize pool, Xu Lian couldn't help but feel a bit itchy.

Although it costs 2,000 coins each time, the games listed are all of superior quality; there are no obscure titles at all.

"System, let's do one 2,000-coin draw."

In the end, Xu Lian couldn't resist his curiosity and decided to test the waters with one draw first.

"Ding! Deducting 2,000 Game Coins, starting the lucky draw!"

The colorful wheel spun rapidly, and game screens of various themes flashed by one after another.

"Ding! Congratulations to the host for obtaining the web game: [Roco Kingdom] memory data! [Popular]"

"What? Roco Kingdom? Oh my god, what a wave of nostalgia!"

Xu Lian couldn't help but smile.

He didn't expect to draw a childhood classic game like "Roco Kingdom" on the first try.

When he was a child, he was so obsessed with this game that he would forget to eat and sleep.

To catch VIP-exclusive spirits, he once saved his breakfast money to buy a monthly card; even after he started working, whenever he had free time, he would log into his friends' homesteads to steal vegetables or bully the pets of others that were leveling up slowly...

"Ding! Friendly reminder: If the host is not satisfied with the current result, you can choose to destroy it and receive a refund of 500 Game Coins."

"No, I'll keep it."

Although "Roco Kingdom" is a cartoon-style game, it has plenty of profit points... Not to mention, the game design level in this world is simply frustratingly low.

Even if "Roco Kingdom" is a cartoon game, releasing it would be enough to crush 90% of the masterpieces in this world.

Besides, destroying it only refunds 500 Game Coins; wouldn't that just waste the 1,500 Game Coin opportunity for a draw?

Keeping "Roco Kingdom" might just allow Xu Lian to earn some money back.

"Does the host wish to continue the lucky draw?"

"Draw, let's draw them all."

Xu Lian had 10,900 Game Coins left, just enough for five consecutive draws.

Anyway, Game Coins can be earned back by playing games; it would be a waste not to draw.

Last time, single draws were all trash; only consecutive draws produced a good game like "crossfire".

This time, Xu Lian directly chose to do a 5-draw combo.

"Ding! Congratulations to the host for obtaining the casual game: [Magic Mirror] data. [Popular]"

Xu Lian: "Here we go again!"

"Ding! Congratulations on obtaining the horror game: [outlast 1] data. [Must-Play]"

Xu Lian: "A horror game? That's interesting."

"Ding! Congratulations to the host for obtaining the level-clearing game: [Metal Slug 1-6] data. [Popular]"

Xu Lian: "Classic memories unlocked!"

"Ding! Congratulations to the host for obtaining the puzzle game: [minecraft] data. [Viral]"

Xu Lian: "Nice!"

"Ding! Congratulations to the host for obtaining the single-player game: [Grand Theft Auto] data. [Viral]"

Xu Lian: "Grand Theft Auto? Oh my god! I'm going to get rich!"

As the game data flooded into his mind one by one, Xu Lian couldn't help but cheer excitedly.

Interestingly, he actually drew a horror game this time: "outlast"!

This is a first-person perspective horror game with a weird and scary art style, full of suspense, and gameplay that is hair-raising.

When this game was first released, who knows how many players and Streamers it scared to tears.

There were even rumors that when this game was launched, it actually scared someone to death.

However, Xu Lian is quite brave; he cleared it on his first try.

For Xu Lian, this game is also a good opportunity to make money.

This world also has horror-themed games, but their scariness level is simply child's play.

For example, ghost shadows that suddenly appear, or shrill noises that ring out for no reason.

Compared to "outlast", these are simply jokes.

The opening of "outlast" is going to an abandoned mental hospital; the scene is filled with the aura of death, and the gameplay process is heart-stopping.

Players without guts wouldn't dare to continue playing.

Most importantly, the VR technology in this world is particularly advanced, with game image quality reaching up to 16K ultra-high definition.

Xu Lian can completely make "outlast" into a holographic VR version, fully maxing out the players' sense of immersion, and letting them deeply experience what it means to be dominated by fear!

Imagine being the protagonist in a horror game; the immersive feeling must be super awesome!

"Game Title: outlast."

"Genre: First-person horror."

"Supported Devices: VR devices."

"Image Quality: 16K Ultra HD."

"Price: TBD."

Xu Lian noted down the general production direction for this game on his computer.

When the revenue from horror-themed games in the market is good, he can start producing the holographic VR version of "outlast".

As for the price, it depends on the production cost.

"Game Title: Metal Slug."

"Genre: Level-clearing shooting adventure."

"Supported Devices: Mobile + PC."

"Image Quality: 8K pixel style."

"Price: TBD."

"Metal Slug 1-6" is also a very classic game.

It can be played on both mobile and PC.

However, arcades in this world were phased out more than twenty years ago.

No one makes money running arcades now; everyone is developing towards the internet.

Plus, this game has no recharge system, so Xu Lian can only make it a buy-to-play game.

As for the pricing, Xu Lian hasn't decided yet.

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